K. I. D. L.

(Kenyon Intramural Dodgeball League)

 

 

The Final Countdown

 

If you’re looking for a real workout, or cardiac arrest,

The Final Countdown presents perhaps the fastest paced

dodgeball action around.  This variation also supports

small teams of two or three players.

 

In general, the Gameplay follows the standard rules, except

that the team objective shifts from eliminating the

opposing team to accumulating a higher score within a set

amount of time.

 

In this game, a player gains points for his team by

eliminating members of the opposing team.  Depending on

your tastes, different methods of elimination (hits,

catches, head shots etc.) may be assigned different point

values before the game, or the point values may

periodically increase as the game progresses.

 

Unlike other variations, a player does not leave the court

when eliminated.  Though he becomes inactive upon

elimination, he needs only to return to the back wall of

his side of the court to reenter the match, and he is

immune to attack until that point.  Thus, no extra points

will be awarded if a team eliminates a player more than

once before he has re-entered the game.

 

Some choose however, to amend this rule in favor of a more

constant game.  That is, players need not re-activate to

get out again or eliminate a foe.  Decide beforehand your

preference and adjust your strategy accordingly!

 

Play begins when the clock starts ticking and ends when the

allotted time runs out.  Some enthusiasts choose to play

with music, and instead compete for the duration of a given

number of songs.  The means of keeping track of the time

offers a good deal of flexibility.

 

In official matches, interference by inactive players may

be grounds for removal at the moderator’s discretion.  A

player must first re-activate before sticking his face (...)

in others’ affairs.

 

 

 

 

Questions?  Email the KIDL at kidl@kenyon.edu.